A Friendly Game of Chess (2001, Headlands Center for the Arts)
Created for the Headlands Center for the Arts Salon Series
April 10, 2001
The Performance:
Two players engaged in a live game of chess—but this was no ordinary match. The room was filled with musicians, each assigned to a specific chess piece.
The Rules of Sound:
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Movement = Music: When a chess piece was moved, its corresponding musician(s) began playing. (A raised flag signaled which piece was active.)
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Capture = Silence: The moment any piece was captured, all sound stopped—a sudden hush until the next move.
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Instruments: Pianos, saxophone, recorders, percussion, accordions, cello, and more filled the space with unpredictable layers of sound.
Duration & Atmosphere:
The game lasted 40 minutes, transforming strategic play into an immersive, ever-shifting soundscape. The musicians’ responses turned each move into a collaborative composition, blurring the lines between game, concert, and performance art.
Location & Date:
Headlands Center for the Arts, April 10, 2001
Concept:
"A Friendly Game of Chess" reframed chess as a social, auditory experience. The musicians acted as extensions of the board, their sounds mirroring the tension, spontaneity, and consequences of each move. Silence became as powerful as noise."